What separates man from machine? How are the two artistically related, and when they are inevitably brought closer by technological progress, what will the result be? My work explores these questions.

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I want to find new ways to deeply merge the hand with the algorithm, to make the logical and illogical processes interact. The generative analysis of drawings reveals that even the “human” flaws in our work have patterns and structure.

What can the machine capture and reproduce about those flaws, and what differences will always remain? Can the cold, rigid defaults of programmed systems truly merge with our analog mess? I try to see, visually, what the answer is.

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Tyler Hobbs is visual artist from Austin, Texas who works primarily with algorithms, plotters, and paint.

His artwork focuses on computational aesthetics, how they are shaped by the biases of modern computer hardware and software, and how they relate to and interact with the natural world around us. Tyler develops and programs custom algorithms that are used to generate visual imagery. Often, these strike a balance between the cold, hard structure that computers excel at, and the messy, organic chaos we can observe in the natural world around us.

Tyler’s drawings, paintings, and digital works have been shown internationally and are collected publicly.

Group Exhibitions

Other

Public Collections

  • University of Texas at Austin, College of Natural Sciences
  • SFMOMA
  • LACMA

Select Private Collections

  • Alan Howard
  • Cozomo de' Medici
  • 6529
  • The Curated Collection

Press and Publications

Education

  • 2010B.S. Computer Science, University of Texas at Austin